We were all pretty shaken up by Fenra’s death. We all knew that adventuring was a dangerous profession, but we figured that if someone close to us died, it would be Taka. However, we could at least take solace in the fact that her final act of charity was both grand and successful. The orks were comfy in their new homestead, and the memory of Fenra’s kindness would be more than enough to overcome the townsfolk’s inherent prejudice. At least, that’s what we thought. Out of nowhere, Salla Remada comes in, dragging a hooded corpse covered in cheetah bites. He marched the body into the center of town and threw back the hood, revealing that the assassin who killed Fenra was an ork. This was wrong on so many levels. We were anxious to bring Nayben back to Nera Gomar, but we couldn’t leave knowing that Fenra’s last act would be reversed. We tried to draw the anger of the crowd off of the orks and onto ourselves. The assassin did not come for Fenra after all. However, our quick wits and diplomancy were not enough. We were forced to make a hasty exit from the center of town amidst racist slurs and hurled garbage.
Luckily for us, we were quickly approached by a messenger representing a noble who shared our goals. He wanted to protect the orks, but he wanted to do so by usurping the Remadas. Some members of our party were not so cool with this, but I was used to working with people like him. In the end, we accepted, and started campaigning around the town reminding the people of their lord and savoir Fenra. Our initial excursions into the poor distict were highly successful, but our later trips to the better parts of town were less so. However, while visiting the merchants, I ran into an interesting new person. His name was Zienya Biadey. He was a wizard who earned a noble title doing favors for the Remada. I mentioned that I had a few magically inclined colleagues, and he invited us to dinner. Taka was on surprisingly good behavior, and we managed to befriend a powerful new ally.
This, however, was no help to us in our main task. Zienya was firmly in the pocket of the Remada, and the populous was still very anti-greenskin. As we campaigned, we started to see some strange occurrences. A man in the tavern forgot where he lived. Zienya’s child started screaming strange accusations at him. Nayben won money in a game of skill. None of us could piece these things together, but we kept an eye out for strange, arcane events.
Unfortunately, with one eye on the streets and one eye on our task, we had no eyes on Nayben, who managed to slip away from us at some point. We scrambled after him, and our search led us back to Zienya. Zienya had been eying Nayben suspiciously during dinner, and we assumed the worst. We rushed north of town, where Zienya had been seen, and came upon the Tomb of the Old Kings. Outside, we saw some cultists chanting, and a huge stone slab lowering over the entrance. Magnus informed us that the cultists were illusions, and we confirmed this through thorough physical investigation. The slab, however, we could not be sure about, so we rushed inside. In the tomb, we ran into some more phantoms, these ones slightly more corporeal. They identified themselves as the kings who were buried there, and we engaged them in combat. We had few means of damaging the phantasms, but Magnus came to the rescue again and channeled his holy energy at the ghosts, dispatching them quickly. We progressed quickly to the final chamber, encountering a few weaker ghosts along the way. When we reached the final room, we saw something unexpected. Zienya was laying unconscious on a stone slab, and Nayben was standing over him doing magic. We managed to get him to explain that he had the ability to alter peoples memories, and was attempting to use Zienya’s memories as a sacrifice to bring his memories of Fenra back to life. He said that Zienya volunteered, which was believable because of his crazy wizardness. But then, Nayben let it slip that he was holding Zienya’s son’s memories hostage, so I tackled him. Some hugging and crying later, the situation was resolved and we all went home. Murthrug volunteered his memories to bring back Zienya’s child’s memories. Apparently, he had a mentor at some point, who none of us, including him, know anything about. These memories gave Zienya’s kid some magical capability. Confident that the side quest was complete, we exited the manor and learned that the takeover of the city had been successful. It was not particularly bloody, the Remada were kicked out of the city, and the orks were safe again. Finally, the city was in good enough condition for us to fuck off. We took Nayben back with us to Nera Gomar, and everyone lived hapilly ever after